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1. Announcement:Skill Queue Issues - 2017/06/09 - in EVE General Discussion [original thread]
I had 7 accounts which stopped (I started them again when I notised) some of my training toons already had SP so I'm unsure wheather they got it or not but I know at least 4 of them did not get reimbursed.
- by Lando Tarsadan - at 2017.06.27 08:15:57
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2. Multi-Client Freeze - in Issues, Workarounds & Localization [original thread]
I also have this problem. Though i have seen it happening from other games too. I think its nvidia related.
- by Lando Tarsadan - at 2017.03.07 18:04:50
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3. Command mining bursts / aggro timer - in Science and Industry [original thread]
The anoying part about the weapons timer when boosting mining fleets is I can not dock up before the minute is up. I can not cloak up. I can not change out modules from a mobile depo. I can not online modules from a mobile depo without cap bei...
- by Lando Tarsadan - at 2016.12.20 12:28:43
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4. Announcement:118.10 - Issues Thread (PC) - in EVE Information Portal [original thread]
it seems that when building/researching from BPO/BPCs i can place over a few jobs and all of the surten the build window stops loading. I can see the jobs running but cant add a new bpo/bpc and start a new job. I have to close down the eve client ...
- by Lando Tarsadan - at 2016.12.15 14:02:21
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5. Announcement:118.10 - Issues Thread (PC) - in EVE Information Portal [original thread]
Deteisia wrote: Tried to log in today. Cannot progress past the launch screen for any of my accounts. Have submitted a bug report. Seems to be client is newer than launcher but launcher is not updating. I was in game yesterday with zero issue...
- by Lando Tarsadan - at 2016.12.15 14:00:30
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6. Thought the exhumers/barges were surpose to get smaller in m3 - in Test Server Feedback [original thread]
I was under the impression I would be able to carry more in the rorq after the patch. did that get taken out or did they forget to add it ?
- by Lando Tarsadan - at 2016.11.15 18:36:17
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7. Sticky:Dev blog: Mining Foreman Revolution - in EVE Information Portal [original thread]
Arcelian wrote: So you are saying a Rorqual, with 5 super drones, is like having a fleet of 5 unboosted hulks, but you only need one account to run it? So if you still had say, 5 hulks in the belt (which would be boosted by the rorqual), it w...
- by Lando Tarsadan - at 2016.10.05 08:15:30
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8. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
I have some old t2 copies which have some different values than they can get today. think it 7-14 but i cant seem to find away to enter that into IPH its not a big problem but is there some way to alter the information. (want to make sure about th...
- by Lando Tarsadan - at 2016.09.09 10:54:02
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9. Advertising of EVE..... - in EVE General Discussion [original thread]
I acually laugh as this type of commercials cause I go to a website and decide to buy something and THEN the commercials start showing up on all the pages i visit. which means advertisers are paying to advertise me about a product i already bought.
- by Lando Tarsadan - at 2016.09.08 14:08:14
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10. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
IMHO the Launcher is working fine. I have yet to have a problem with it. both logging in multible accounts and logging into test servers works like a charm. The profile thing is a pretty good feature to make changes to only one account or to sever...
- by Lando Tarsadan - at 2016.09.06 08:52:37
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11. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Tau Cabalander wrote: I don't think the Rorqual's reconfiguration animation is compatible with a 1 minute siege, though I'm all for that, even at the expense of removing the reconfiguration. I do belive the animation takes around 30-40 sec ...
- by Lando Tarsadan - at 2016.08.31 11:00:06
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12. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Tau Cabalander wrote: Pretagos Omilas wrote: But again, I'm just thinking aloud so please correct me if I'm assuming some game mechanics wrongly. So little info is available -- that's why we really need a blog NOW not in November -- that...
- by Lando Tarsadan - at 2016.08.30 21:45:45
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13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Tau Cabalander wrote: Winter Archipelago wrote: Poking around with numbers a bit, an All V's Rorqual will have a range of 43.75km when not sieged. Using a T1 Core, that becomes 87.5km, while a T2 Core makes it 131.25km. Would there be any c...
- by Lando Tarsadan - at 2016.08.30 19:36:25
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14. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: Khan Wrenth wrote: When CCP changed mining sites to anoms, didn't they reason it was because miners shouldn't have to skill probing and appropriate frigates to get access to ores? Well, if you're in a wormhole, you're probing...
- by Lando Tarsadan - at 2016.08.28 10:08:43
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15. Bridge aktivation cycle indicator - in Player Features and Ideas Discussion [original thread]
umadbr0 wrote: Hi Guys, a small idea / request as a guy who sometimes bridges ppl around the block .... what about an graphical indicator ( like your doomsday cycle , weapons cycle ) just for the bridge im asking myself somtimes - did i hav...
- by Lando Tarsadan - at 2016.08.25 18:01:39
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16. Ore Hold in the Orca and Rorqual - in Player Features and Ideas Discussion [original thread]
xXxNIMRODxXx wrote: Iain Cariaba wrote: [quote=Daichi Yamato]The fleet hangar is pretty much the size of the ore hangar. Just use the fleet hangar and tell your orca pilot to stop being lazy/afk It's actually not enough m8.... So yo...
- by Lando Tarsadan - at 2016.08.24 14:21:30
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17. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: Hi Space Friends, Some of the interesting suggestions that we'd heard and would like to see player opinions on - Altering jump ranges
Altering jump fatigue curves
Moving jump fatigue from character based to ship based...
- by Lando Tarsadan - at 2016.08.23 14:40:44
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18. Return all ships to at least 3.0 AU warp speed. Dev PLEASE read. - in Player Features and Ideas Discussion [original thread]
As this has to do with fleet warp speeds. why not make it a passive boosted option ? a leadership skill warpdrive warfare adds 0.2 warp au pr level ? and if people wanted to boost it even more warpdrive specialist where the module added another 0,...
- by Lando Tarsadan - at 2016.08.22 17:43:42
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19. BPO collection - in Science and Industry [original thread]
just returned from a long break, but i used to do something like you are asking about with IPH. As i have not started up my industrial side yet i am unaware if it will Work or not anymore (still getting back into everything Again) if i remember...
- by Lando Tarsadan - at 2016.05.12 14:08:12
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20. Cloaked "Unidentified Structure" mystery - in EVE General Discussion [original thread]
has anyone tried to take the gate when it fllashes the blue colour ?
- by Lando Tarsadan - at 2014.12.09 19:02:46
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